Paper’s Tiny World

awhile back and because I hate myself I decided, you know what CGI, that’s what I’ll learn to fix the issue of controlling a photography set for Paper. It was a delightful horrible experimental phase that by this point feels as if purgatory was combined with failing to find the correct type of paper at a Staples office supply. Essentially a ton of waiting and specific check boxes needed to have the proper result in front of you. my own personal hell aside I have hit a decent point of skill to start building Paper’s 4inch world.

Here is a scene I put together in a rush (and will use again, these sets have great mileage). while unfinished it does give a great sense of Paper and friends scale to the world. I added a red ball just to make it easier to see the specs they become. Being roughly the size of a soda can I don’t want that to be forgotten, there’s a ton of lush open landscape out there I hope to build through over time. I will fill in areas as I can put more foundation into his life, but I will have constant reminders of just how small he is comparatively and how Shiki-Jin society will have had to build with it.

simple things will be as simple as wood, at their size, a single tree is a super abundant resource, with the added help of craftsmen like ninjas, huge monument sized pieces of wood can be used for all sorts of things, a single board at human scale would be a bridge for them. farmers would only need to grow a minimal amount of crops as a whole watermelon would be enough for a village of people, or raise a single cattle as livestock to cover everyone. My world will defiantly have some strange hurtles to write around, like where does meat come from in Poke’mon? But I want to integrate it as seamlessly as possible to make it feel more alive, a touch more real. For now that means filling up these empty boonies esc areas.

I’m Looking Pretty Good

I glad to have my own site looking as good as it is. I was also pleasantly surprised by my backlog count. with still a few more of Paper Ninja to upload I’m sitting at 111 comics over 10 years of side work. I don’t have a sense of standard as I was always creating as best I could under time and circumstance, but after flipping back on my old art and rearranging the numbers to end up here feels like genuine achievement.

I always felt hesitant to refer to myself as an artist and it was never in a professional sense, I created and improved because it was simply an itch that needed scratching. Fame and notoriety were never important to me beyond growing and being able to divert more attention to my creations. But, because it was always minor in amount compared to others who have staked paying bills on their art I never felt like I earned the title. It’s easy to see others succeeding, or even just the illusion of success they portray across media or artist alleys and feel as if your not equaling that effort. Even if my work was good, had I spent enough effort, work and time on it? For those who read this, so long as your working, its enough. If there’s something you work at and feel a standard you don’t always hit, but do it again, you are doing enough.

For me, I have only recently felt a since of earning Artist, and it took a number of random skills I never thought I’d know, A sense of style that I feel is mine and recognizable from others and nearly 20 years of working at that. This is still in unprofessional sense, if looked at monetarily I have not hit a bench marker. But no one can take my work away from me by this point, I feel confident calling myself an artist with all I’ve achieved. On that confidence I start this new site, with any luck it can spread my art to those interested enough to have a look.